Three straight lines and three corners, on screen for a couple of seconds, then gone. You draw it back from memory onto an empty canvas, and your attempt is scored against the target and laid over it afterwards, so you can see exactly where it went.
It looks like the easiest shape in the library, and it is the one with the least to hide behind. The target is an equilateral triangle: three sides of the same length, three 60° corners, a perfectly level base and an apex straight above the middle of it. Freehand, each of those can slip - the base tilts, the apex drifts off the centre line, one side comes out longer than the other - and the edges bow slightly as a hand drawing at speed curves where it means to go straight.
It is 59% of the canvas wide and 51% tall, so its height is about 0.87 of its width. With no features to carry the drawing, three straight lines either meet where they should or they do not.
This is a practice round: played and scored for real, and it changes nothing in your game - no coins, no best score, no unlocks - so you can take it as often as you like, whether or not you have reached the triangle in the Shape Challenge.
The triangle is one closed line, and the scorer spreads its 128 comparison points evenly along it: about 43 for each of the three sides, 33% apiece. Where you start, and which way round you go, are not scored - every starting point is tried in both directions - so the order of the corners is yours.
What is scored is where each side ends up. Shape match can be no better than the worst-matching tenth of the outline allows, so one side that has strayed does more damage than a slight wobble spread over all three - which is what an apex drifting off the centre line does.
| Part | Share of the line | Comparison points |
|---|---|---|
| Base | 33% | 43 |
| Left side | 33% | 43 |
| Right side | 33% | 43 |
The same hand, with nothing wrong, scores 91. Let the apex drift 8% of the triangle's width off the centre line and it scores 77: shape match falls from 88 to 68. Nothing is missing and the size is unchanged - coverage is 99, scale 98 - but the two sides are now different lengths.
Tilt the base by 7°, holding the apex in place, and the total is 84. Draw the triangle 30% too tall for its width and it is 79, with scale down to 86 as the drawing outgrows the target's size.
| Attempt | Total | Shape | Coverage | Smoothness | Scale |
|---|---|---|---|---|---|
| The same hand, no mistake | 91 | 88 | 99 | 94 | 98 |
| Apex drifts 8% of the width off the centre line | 77 | 68 | 99 | 94 | 98 |
| Base tilts 7° with the apex held in place | 84 | 78 | 99 | 94 | 96 |
| Drawn 30% too tall for its width | 79 | 75 | 99 | 94 | 86 |
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